One of the interesting discussions about game design is how much we can influence players. On one hand, some people claim that video games can corrupt people and make them do bad things; a claim we like to refute. However, as Raph Koster is fond of pointing out, claiming that games can't influence people takes away what could be one of the medium's greatest strengths. After all, games can be used to teach, which is influencing the player on a significant level. So, this weekend design challenge is
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